Tuesday 26 February 2013

No Rest for the Wicked(XNA)

In our XNA course we worked in groups. For the first half of the project I worked on a game called "No Rest for the Wicked". It was to be a simple 2.5D action platform game. I was responsible for the getting the scrolling working and Placement of all of the trees.

Mage using fireball.

Mage special attack.

Character Select Screen.

Also click here to download the game.

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